Btk
FPSmanager Struct Reference

Structure holding the state and timing information of the framerate controller. More...

#include <SDL2_framerate.h>

Public Attributes

Uint32 framecount
 
float rateticks
 
Uint32 baseticks
 
Uint32 lastticks
 
Uint32 rate
 

Detailed Description

Structure holding the state and timing information of the framerate controller.


The documentation for this struct was generated from the following file: