Lock Guard for Texture locking. More...
#include <pixels.hpp>

Public Member Functions | |
| LockGuard (Texture &t, const Rect *rect=nullptr) | |
| LockGuard (Texture &t, const Rect &rect) | |
| LockGuard (const LockGuard &)=delete | |
Public Attributes | |
| Texture & | texture |
| void * | pixels |
| int | pitch |
Lock Guard for Texture locking.