Lock Guard for Texture locking. More...
#include <pixels.hpp>
Public Member Functions | |
LockGuard (Texture &t, const Rect *rect=nullptr) | |
LockGuard (Texture &t, const Rect &rect) | |
LockGuard (const LockGuard &)=delete | |
Public Attributes | |
Texture & | texture |
void * | pixels |
int | pitch |
Lock Guard for Texture locking.