Lock Guard for Texture locking. More...
#include <pixels.hpp>

| Public Member Functions | |
| LockGuard (Texture &t, const Rect *rect=nullptr) | |
| LockGuard (Texture &t, const Rect &rect) | |
| LockGuard (const LockGuard &)=delete | |
| Public Attributes | |
| Texture & | texture | 
| void * | pixels | 
| int | pitch | 
Lock Guard for Texture locking.