Basic button.  
 More...
#include <button.hpp>
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| bool | handle (Event &) | 
|  | Process event.  More... 
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|  | Widget () | 
|  | Construct a new Widget object.  More... 
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|  | Widget (Container *parent) | 
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|  | Widget (Container &parent) | 
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|  | Widget (const Widget &)=delete | 
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| virtual void | draw (Renderer &render)=0 | 
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| bool | visible () const noexcept | 
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| Vec2 | position () const noexcept | 
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| Window & | master () const | 
|  | Return The widget's master.  More... 
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| void | set_rect (const Rect &rect) | 
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| void | set_rect (int x, int y, int w, int h) | 
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| void | set_position (const Vec2 &vec2) | 
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| int | x () const noexcept | 
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| int | y () const noexcept | 
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| int | w () const noexcept | 
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| int | h () const noexcept | 
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| bool | is_enable () const noexcept | 
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|  | HasSlots (const HasSlots &)=delete | 
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| void | disconnect_all () | 
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◆ handle()
  
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          | bool Btk::AbstructButton::handle | ( | Event & | ev | ) |  |  | virtual | 
 
Process event. 
- Returns
- true if widget processed it 
- 
false if widget unprocessed it 
Reimplemented from Btk::Widget.
 
 
The documentation for this class was generated from the following files: