Basic button.
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#include <button.hpp>
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bool | handle (Event &) |
| Process event. More...
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| Widget () |
| Construct a new Widget object. More...
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| Widget (Container *parent) |
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| Widget (Container &parent) |
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| Widget (const Widget &)=delete |
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virtual void | draw (Renderer &render)=0 |
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bool | visible () const noexcept |
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Vec2 | position () const noexcept |
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Window & | master () const |
| Return The widget's master. More...
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void | set_rect (const Rect &rect) |
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void | set_rect (int x, int y, int w, int h) |
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void | set_position (const Vec2 &vec2) |
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int | x () const noexcept |
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int | y () const noexcept |
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int | w () const noexcept |
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int | h () const noexcept |
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bool | is_enable () const noexcept |
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| HasSlots (const HasSlots &)=delete |
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void | disconnect_all () |
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◆ handle()
bool Btk::AbstructButton::handle |
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Event & |
ev | ) |
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virtual |
Process event.
- Returns
- true if widget processed it
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false if widget unprocessed it
Reimplemented from Btk::Widget.
The documentation for this class was generated from the following files: