1 #if !defined(_BTK_RECT_HPP_)     3 #include <SDL2/SDL_rect.h>    10     struct Rect:
public SDL_Rect{
    12         Rect(
const SDL_Rect &r){
    18         Rect(
int x,
int y,
int w,
int h){
    25         bool empty() 
const noexcept{
    26             return SDL_RectEmpty(
this);
    29         bool has_point(
const SDL_Point &p) 
const noexcept{
    30             return SDL_PointInRect(&p,
this);
    32         bool has_point(
int x,
int y) 
const noexcept{
    37             return SDL_PointInRect(&p,
this);
    40         bool operator ==(
const SDL_Rect& r) 
const noexcept{
    41             return SDL_RectEquals(
this,&r);
    43         bool operator !=(
const SDL_Rect& r) 
const noexcept{
    44             return not SDL_RectEquals(
this,&r);
    53         FRect(
float x,
float y,
float w,
float h){
    62         bool empty() 
const noexcept{
    63             return w <= 0 or h <= 0;
    65         operator Rect() 
const noexcept{
    73         bool operator ==(
const FRect &r){
    74             return x == r.x and y == r.y and w == r.w and h == r.h;
    76         bool operator !=(
const FRect &r){
    77             return not operator ==(r);
    87         Point(
const SDL_Point &p){
    91         bool operator ==(
const SDL_Point &p) 
const noexcept{
    92             return x == p.x and y == p.y;
    94         bool operator !=(
const SDL_Point &p) 
const noexcept{
    95             return x != p.x or y != p.y;
   109 #endif // _BTK_RECT_HPP_ a SDL_Rect with methods 
Definition: rect.hpp:10
This header include many useful containers. 
Definition: async.hpp:7
Size of a Widget or Window. 
Definition: rect.hpp:104